JUCE
Public Member Functions | List of all members
AudioProcessorParameter Class Referenceabstract

An abstract base class for parameter objects that can be added to an AudioProcessor. More...

+ Inheritance diagram for AudioProcessorParameter:

Public Member Functions

 AudioProcessorParameter () noexcept
 
virtual ~AudioProcessorParameter ()
 Destructor. More...
 
virtual float getValue () const =0
 Called by the host to find out the value of this parameter. More...
 
virtual void setValue (float newValue)=0
 The host will call this method to change the value of one of the filter's parameters. More...
 
void setValueNotifyingHost (float newValue)
 Your filter can call this when it needs to change one of its parameters. More...
 
void beginChangeGesture ()
 Sends a signal to the host to tell it that the user is about to start changing this parameter. More...
 
void endChangeGesture ()
 Tells the host that the user has finished changing this parameter. More...
 
virtual float getDefaultValue () const =0
 This should return the default value for this parameter. More...
 
virtual String getName (int maximumStringLength) const =0
 Returns the name to display for this parameter, which should be made to fit within the given string length. More...
 
virtual String getLabel () const =0
 Some parameters may be able to return a label string for their units. More...
 
virtual int getNumSteps () const
 Returns the number of discrete interval steps that this parameter's range should be quantised into. More...
 
virtual String getText (float value, int) const
 Returns a textual version of the supplied parameter value. More...
 
virtual float getValueForText (const String &text) const =0
 Should parse a string and return the appropriate value for it. More...
 
virtual bool isOrientationInverted () const
 This can be overridden to tell the host that this parameter operates in the reverse direction. More...
 
virtual bool isAutomatable () const
 Returns true if the host can automate this parameter. More...
 
virtual bool isMetaParameter () const
 Should return true if this parameter is a "meta" parameter. More...
 
int getParameterIndex () const noexcept
 Returns the index of this parameter in its parent processor's parameter list. More...
 

Detailed Description

An abstract base class for parameter objects that can be added to an AudioProcessor.

See also
AudioProcessor::addParameter

Constructor & Destructor Documentation

AudioProcessorParameter::AudioProcessorParameter ( )
noexcept
virtual AudioProcessorParameter::~AudioProcessorParameter ( )
virtual

Destructor.

Member Function Documentation

virtual float AudioProcessorParameter::getValue ( ) const
pure virtual

Called by the host to find out the value of this parameter.

Hosts will expect the value returned to be between 0 and 1.0.

This could be called quite frequently, so try to make your code efficient. It's also likely to be called by non-UI threads, so the code in here should be thread-aware.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

virtual void AudioProcessorParameter::setValue ( float  newValue)
pure virtual

The host will call this method to change the value of one of the filter's parameters.

The host may call this at any time, including during the audio processing callback, so the filter has to process this very fast and avoid blocking.

If you want to set the value of a parameter internally, e.g. from your editor component, then don't call this directly - instead, use the setValueNotifyingHost() method, which will also send a message to the host telling it about the change. If the message isn't sent, the host won't be able to automate your parameters properly.

The value passed will be between 0 and 1.0.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

void AudioProcessorParameter::setValueNotifyingHost ( float  newValue)

Your filter can call this when it needs to change one of its parameters.

This could happen when the editor or some other internal operation changes a parameter. This method will call the setValue() method to change the value, and will then send a message to the host telling it about the change.

Note that to make sure the host correctly handles automation, you should call the beginChangeGesture() and endChangeGesture() methods to tell the host when the user has started and stopped changing the parameter.

void AudioProcessorParameter::beginChangeGesture ( )

Sends a signal to the host to tell it that the user is about to start changing this parameter.

This allows the host to know when a parameter is actively being held by the user, and it may use this information to help it record automation. If you call this, it must be matched by a later call to endChangeGesture().

void AudioProcessorParameter::endChangeGesture ( )

Tells the host that the user has finished changing this parameter.

This allows the host to know when a parameter is actively being held by the user, and it may use this information to help it record automation. A call to this method must follow a call to beginChangeGesture().

virtual float AudioProcessorParameter::getDefaultValue ( ) const
pure virtual

This should return the default value for this parameter.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

virtual String AudioProcessorParameter::getName ( int  maximumStringLength) const
pure virtual

Returns the name to display for this parameter, which should be made to fit within the given string length.

virtual String AudioProcessorParameter::getLabel ( ) const
pure virtual

Some parameters may be able to return a label string for their units.

For example "Hz" or "%".

virtual int AudioProcessorParameter::getNumSteps ( ) const
virtual

Returns the number of discrete interval steps that this parameter's range should be quantised into.

If you want a continuous range of values, don't override this method, and allow the default implementation to return AudioProcessor::getDefaultNumParameterSteps(). If your parameter is boolean, then you may want to make this return 2. The value that is returned may or may not be used, depending on the host.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

virtual String AudioProcessorParameter::getText ( float  value,
int   
) const
virtual

Returns a textual version of the supplied parameter value.

The default implementation just returns the floating point value as a string, but this could do anything you need for a custom type of value.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

virtual float AudioProcessorParameter::getValueForText ( const String text) const
pure virtual

Should parse a string and return the appropriate value for it.

Referenced by AudioParameterInt::getRange(), and AudioParameterBool::operator bool().

virtual bool AudioProcessorParameter::isOrientationInverted ( ) const
virtual

This can be overridden to tell the host that this parameter operates in the reverse direction.

(Not all plugin formats or hosts will actually use this information).

virtual bool AudioProcessorParameter::isAutomatable ( ) const
virtual

Returns true if the host can automate this parameter.

By default, this returns true.

virtual bool AudioProcessorParameter::isMetaParameter ( ) const
virtual

Should return true if this parameter is a "meta" parameter.

A meta-parameter is a parameter that changes other params. It is used by some hosts (e.g. AudioUnit hosts). By default this returns false.

int AudioProcessorParameter::getParameterIndex ( ) const
noexcept

Returns the index of this parameter in its parent processor's parameter list.


The documentation for this class was generated from the following file: