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Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize > Class Template Reference

Holds a resizable array of primitive or copy-by-value objects. More...

Public Types

typedef TypeOfCriticalSectionToUse::ScopedLockType ScopedLockType
 Returns the type of scoped lock to use for locking this array. More...
 

Public Member Functions

 Array () noexcept
 Creates an empty array. More...
 
 Array (const Array< ElementType, TypeOfCriticalSectionToUse > &other)
 Creates a copy of another array. More...
 
 Array (Array< ElementType, TypeOfCriticalSectionToUse > &&other) noexcept
 
template<typename TypeToCreateFrom >
 Array (const TypeToCreateFrom *values)
 Initalises from a null-terminated C array of values. More...
 
template<typename TypeToCreateFrom >
 Array (const TypeToCreateFrom *values, int numValues)
 Initalises from a C array of values. More...
 
template<typename TypeToCreateFrom >
 Array (const std::initializer_list< TypeToCreateFrom > &items)
 
 ~Array ()
 Destructor. More...
 
Arrayoperator= (const Array &other)
 Copies another array. More...
 
Arrayoperator= (Array &&other) noexcept
 
template<class OtherArrayType >
bool operator== (const OtherArrayType &other) const
 Compares this array to another one. More...
 
template<class OtherArrayType >
bool operator!= (const OtherArrayType &other) const
 Compares this array to another one. More...
 
void clear ()
 Removes all elements from the array. More...
 
void clearQuick ()
 Removes all elements from the array without freeing the array's allocated storage. More...
 
int size () const noexcept
 Returns the current number of elements in the array. More...
 
bool isEmpty () const noexcept
 Returns true if the array is empty, false otherwise. More...
 
ElementType operator[] (const int index) const
 Returns one of the elements in the array. More...
 
ElementType getUnchecked (const int index) const
 Returns one of the elements in the array, without checking the index passed in. More...
 
ElementType & getReference (const int index) const noexcept
 Returns a direct reference to one of the elements in the array, without checking the index passed in. More...
 
ElementType getFirst () const
 Returns the first element in the array, or a default value if the array is empty. More...
 
ElementType getLast () const
 Returns the last element in the array, or a default value if the array is empty. More...
 
ElementType * getRawDataPointer () noexcept
 Returns a pointer to the actual array data. More...
 
ElementType * begin () const noexcept
 Returns a pointer to the first element in the array. More...
 
ElementType * end () const noexcept
 Returns a pointer to the element which follows the last element in the array. More...
 
int indexOf (ParameterType elementToLookFor) const
 Finds the index of the first element which matches the value passed in. More...
 
bool contains (ParameterType elementToLookFor) const
 Returns true if the array contains at least one occurrence of an object. More...
 
void add (const ElementType &newElement)
 Appends a new element at the end of the array. More...
 
void add (ElementType &&newElement)
 Appends a new element at the end of the array. More...
 
void insert (int indexToInsertAt, ParameterType newElement)
 Inserts a new element into the array at a given position. More...
 
void insertMultiple (int indexToInsertAt, ParameterType newElement, int numberOfTimesToInsertIt)
 Inserts multiple copies of an element into the array at a given position. More...
 
void insertArray (int indexToInsertAt, const ElementType *newElements, int numberOfElements)
 Inserts an array of values into this array at a given position. More...
 
void addIfNotAlreadyThere (ParameterType newElement)
 Appends a new element at the end of the array as long as the array doesn't already contain it. More...
 
void set (const int indexToChange, ParameterType newValue)
 Replaces an element with a new value. More...
 
void setUnchecked (const int indexToChange, ParameterType newValue)
 Replaces an element with a new value without doing any bounds-checking. More...
 
template<typename Type >
void addArray (const Type *elementsToAdd, int numElementsToAdd)
 Adds elements from an array to the end of this array. More...
 
template<typename TypeToCreateFrom >
void addArray (const std::initializer_list< TypeToCreateFrom > &items)
 
template<typename Type >
void addNullTerminatedArray (const Type *const *elementsToAdd)
 Adds elements from a null-terminated array of pointers to the end of this array. More...
 
template<class OtherArrayType >
void swapWith (OtherArrayType &otherArray) noexcept
 This swaps the contents of this array with those of another array. More...
 
template<class OtherArrayType >
void addArray (const OtherArrayType &arrayToAddFrom, int startIndex=0, int numElementsToAdd=-1)
 Adds elements from another array to the end of this array. More...
 
void resize (const int targetNumItems)
 This will enlarge or shrink the array to the given number of elements, by adding or removing items from its end. More...
 
template<class ElementComparator >
int addSorted (ElementComparator &comparator, ParameterType newElement)
 Inserts a new element into the array, assuming that the array is sorted. More...
 
void addUsingDefaultSort (ParameterType newElement)
 Inserts a new element into the array, assuming that the array is sorted. More...
 
template<typename ElementComparator , typename TargetValueType >
int indexOfSorted (ElementComparator &comparator, TargetValueType elementToLookFor) const
 Finds the index of an element in the array, assuming that the array is sorted. More...
 
ElementType remove (const int indexToRemove)
 Removes an element from the array. More...
 
void remove (const ElementType *elementToRemove)
 Removes an element from the array. More...
 
void removeFirstMatchingValue (ParameterType valueToRemove)
 Removes an item from the array. More...
 
void removeAllInstancesOf (ParameterType valueToRemove)
 Removes an item from the array. More...
 
void removeRange (int startIndex, int numberToRemove)
 Removes a range of elements from the array. More...
 
void removeLast (int howManyToRemove=1)
 Removes the last n elements from the array. More...
 
template<class OtherArrayType >
void removeValuesIn (const OtherArrayType &otherArray)
 Removes any elements which are also in another array. More...
 
template<class OtherArrayType >
void removeValuesNotIn (const OtherArrayType &otherArray)
 Removes any elements which are not found in another array. More...
 
void swap (const int index1, const int index2)
 Swaps over two elements in the array. More...
 
void move (const int currentIndex, int newIndex) noexcept
 Moves one of the values to a different position. More...
 
void minimiseStorageOverheads ()
 Reduces the amount of storage being used by the array. More...
 
void ensureStorageAllocated (const int minNumElements)
 Increases the array's internal storage to hold a minimum number of elements. More...
 
void sort ()
 Sorts the array using a default comparison operation. More...
 
template<class ElementComparator >
void sort (ElementComparator &comparator, const bool retainOrderOfEquivalentItems=false)
 Sorts the elements in the array. More...
 
const TypeOfCriticalSectionToUse & getLock () const noexcept
 Returns the CriticalSection that locks this array. More...
 

Detailed Description

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
class Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >

Holds a resizable array of primitive or copy-by-value objects.

Examples of arrays are: Array<int>, Array<Rectangle> or Array<MyClass*>

The Array class can be used to hold simple, non-polymorphic objects as well as primitive types - to do so, the class must fulfil these requirements:

You can of course have an array of pointers to any kind of object, e.g. Array<MyClass*>, but if you do this, the array doesn't take any ownership of the objects - see the OwnedArray class or the ReferenceCountedArray class for more powerful ways of holding lists of objects.

For holding lists of strings, you can use Array<String>, but it's usually better to use the specialised class StringArray, which provides more useful functions.

To make all the array's methods thread-safe, pass in "CriticalSection" as the templated TypeOfCriticalSectionToUse parameter, instead of the default DummyCriticalSection.

See also
OwnedArray, ReferenceCountedArray, StringArray, CriticalSection

Member Typedef Documentation

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
typedef TypeOfCriticalSectionToUse::ScopedLockType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::ScopedLockType

Returns the type of scoped lock to use for locking this array.

Constructor & Destructor Documentation

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( )
noexcept

Creates an empty array.

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( const Array< ElementType, TypeOfCriticalSectionToUse > &  other)

Creates a copy of another array.

Parameters
otherthe array to copy
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( Array< ElementType, TypeOfCriticalSectionToUse > &&  other)
noexcept
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename TypeToCreateFrom >
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( const TypeToCreateFrom *  values)
explicit

Initalises from a null-terminated C array of values.

Parameters
valuesthe array to copy from
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename TypeToCreateFrom >
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( const TypeToCreateFrom *  values,
int  numValues 
)

Initalises from a C array of values.

Parameters
valuesthe array to copy from
numValuesthe number of values in the array
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename TypeToCreateFrom >
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::Array ( const std::initializer_list< TypeToCreateFrom > &  items)
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::~Array ( )

Destructor.

Member Function Documentation

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array& Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::operator= ( const Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize > &  other)

Copies another array.

Parameters
otherthe array to copy
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
Array& Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::operator= ( Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize > &&  other)
noexcept
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
bool Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::operator== ( const OtherArrayType &  other) const

Compares this array to another one.

Two arrays are considered equal if they both contain the same set of elements, in the same order.

Parameters
otherthe other array to compare with

Referenced by Array< Button::Listener * >::operator!=().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
bool Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::operator!= ( const OtherArrayType &  other) const

Compares this array to another one.

Two arrays are considered equal if they both contain the same set of elements, in the same order.

Parameters
otherthe other array to compare with
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::clear ( )

Removes all elements from the array.

This will remove all the elements, and free any storage that the array is using. To clear the array without freeing the storage, use the clearQuick() method instead.

See also
clearQuick

Referenced by SparseSet< int >::clear(), SortedSet< ColourSetting >::clear(), Array< Button::Listener * >::removeValuesIn(), and Array< Button::Listener * >::removeValuesNotIn().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::clearQuick ( )

Removes all elements from the array without freeing the array's allocated storage.

See also
clear

Referenced by VST3BufferExchange< float >::associateBufferTo(), and SortedSet< ColourSetting >::clearQuick().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
int Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::size ( ) const
noexcept
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
bool Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::isEmpty ( ) const
noexcept

Returns true if the array is empty, false otherwise.

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::operator[] ( const int  index) const

Returns one of the elements in the array.

If the index passed in is beyond the range of valid elements, this will return a default value.

If you're certain that the index will always be a valid element, you can call getUnchecked() instead, which is faster.

Parameters
indexthe index of the element being requested (0 is the first element in the array)
See also
getUnchecked, getFirst, getLast
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getUnchecked ( const int  index) const

Returns one of the elements in the array, without checking the index passed in.

Unlike the operator[] method, this will try to return an element without checking that the index is within the bounds of the array, so should only be used when you're confident that it will always be a valid index.

Parameters
indexthe index of the element being requested (0 is the first element in the array)
See also
operator[], getFirst, getLast

Referenced by SparseSet< int >::contains(), SparseSet< int >::containsRange(), SparseSet< int >::getRange(), SparseSet< int >::getTotalRange(), SortedSet< ColourSetting >::getUnchecked(), VST3BufferExchange< float >::mapBufferToBusses(), SparseSet< int >::operator!=(), SparseSet< int >::operator[](), SparseSet< int >::overlapsRange(), SparseSet< int >::removeRange(), SelectedItemSet< SelectableItemType >::selectOnly(), and SparseSet< int >::size().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType& Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getReference ( const int  index) const
noexcept

Returns a direct reference to one of the elements in the array, without checking the index passed in.

This is like getUnchecked, but returns a direct reference to the element, so that you can alter it directly. Obviously this can be dangerous, so only use it when absolutely necessary.

Parameters
indexthe index of the element being requested (0 is the first element in the array)
See also
operator[], getFirst, getLast

Referenced by SortedSet< ColourSetting >::add(), PluginBusUtilities::findMaxNumberOfChannelsForBus(), PluginBusUtilities::findTotalNumChannels(), PluginBusUtilities::getChannelSet(), PluginBusUtilities::getDefaultLayoutForChannelNumAndBus(), PluginBusUtilities::getNumChannels(), SortedSet< ColourSetting >::getReference(), SortedSet< ColourSetting >::indexOf(), VST3BufferExchange< float >::mapArrangementToBusses(), SelectedItemSet< SelectableItemType >::operator=(), SortedSet< ColourSetting >::removeValuesIn(), and SortedSet< ColourSetting >::removeValuesNotIn().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getFirst ( ) const

Returns the first element in the array, or a default value if the array is empty.

See also
operator[], getUnchecked, getLast

Referenced by SortedSet< ColourSetting >::getFirst().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getLast ( ) const

Returns the last element in the array, or a default value if the array is empty.

See also
operator[], getUnchecked, getFirst

Referenced by SortedSet< ColourSetting >::getLast(), and SparseSet< int >::removeRange().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType* Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getRawDataPointer ( )
noexcept

Returns a pointer to the actual array data.

This pointer will only be valid until the next time a non-const method is called on the array.

Referenced by VST3BufferExchange< float >::associateBufferTo().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType* Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::begin ( ) const
noexcept

Returns a pointer to the first element in the array.

This method is provided for compatibility with standard C++ iteration mechanisms.

Referenced by SortedSet< ColourSetting >::begin(), SelectedItemSet< SelectableItemType >::begin(), and SelectedItemSet< SelectableItemType >::operator=().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType* Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::end ( ) const
noexcept

Returns a pointer to the element which follows the last element in the array.

This method is provided for compatibility with standard C++ iteration mechanisms.

Referenced by SortedSet< ColourSetting >::end(), SelectedItemSet< SelectableItemType >::end(), and SelectedItemSet< SelectableItemType >::operator=().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
int Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::indexOf ( ParameterType  elementToLookFor) const

Finds the index of the first element which matches the value passed in.

This will search the array for the given object, and return the index of its first occurrence. If the object isn't found, the method will return -1.

Parameters
elementToLookForthe value or object to look for
Returns
the index of the object, or -1 if it's not found

Referenced by SelectedItemSet< SelectableItemType >::deselect().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
bool Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::contains ( ParameterType  elementToLookFor) const

Returns true if the array contains at least one occurrence of an object.

Parameters
elementToLookForthe value or object to look for
Returns
true if the item is found

Referenced by Array< Button::Listener * >::addIfNotAlreadyThere(), and SelectedItemSet< SelectableItemType >::isSelected().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::add ( const ElementType &  newElement)
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::add ( ElementType &&  newElement)

Appends a new element at the end of the array.

Parameters
newElementthe new object to add to the array
See also
set, insert, addIfNotAlreadyThere, addSorted, addUsingDefaultSort, addArray
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::insert ( int  indexToInsertAt,
ParameterType  newElement 
)

Inserts a new element into the array at a given position.

If the index is less than 0 or greater than the size of the array, the element will be added to the end of the array. Otherwise, it will be inserted into the array, moving all the later elements along to make room.

Parameters
indexToInsertAtthe index at which the new element should be inserted (pass in -1 to add it to the end)
newElementthe new object to add to the array
See also
add, addSorted, addUsingDefaultSort, set

Referenced by SortedSet< ColourSetting >::add(), and Array< Button::Listener * >::addSorted().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::insertMultiple ( int  indexToInsertAt,
ParameterType  newElement,
int  numberOfTimesToInsertIt 
)

Inserts multiple copies of an element into the array at a given position.

If the index is less than 0 or greater than the size of the array, the element will be added to the end of the array. Otherwise, it will be inserted into the array, moving all the later elements along to make room.

Parameters
indexToInsertAtthe index at which the new element should be inserted
newElementthe new object to add to the array
numberOfTimesToInsertIthow many copies of the value to insert
See also
insert, add, addSorted, set

Referenced by Array< Button::Listener * >::resize().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::insertArray ( int  indexToInsertAt,
const ElementType *  newElements,
int  numberOfElements 
)

Inserts an array of values into this array at a given position.

If the index is less than 0 or greater than the size of the array, the new elements will be added to the end of the array. Otherwise, they will be inserted into the array, moving all the later elements along to make room.

Parameters
indexToInsertAtthe index at which the first new element should be inserted
newElementsthe new values to add to the array
numberOfElementshow many items are in the array
See also
insert, add, addSorted, set
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addIfNotAlreadyThere ( ParameterType  newElement)

Appends a new element at the end of the array as long as the array doesn't already contain it.

If the array already contains an element that matches the one passed in, nothing will be done.

Parameters
newElementthe new object to add to the array
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::set ( const int  indexToChange,
ParameterType  newValue 
)

Replaces an element with a new value.

If the index is less than zero, this method does nothing. If the index is beyond the end of the array, the item is added to the end of the array.

Parameters
indexToChangethe index whose value you want to change
newValuethe new value to set for this index.
See also
add, insert
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::setUnchecked ( const int  indexToChange,
ParameterType  newValue 
)

Replaces an element with a new value without doing any bounds-checking.

This just sets a value directly in the array's internal storage, so you'd better make sure it's in range!

Parameters
indexToChangethe index whose value you want to change
newValuethe new value to set for this index.
See also
set, getUnchecked
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename Type >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addArray ( const Type *  elementsToAdd,
int  numElementsToAdd 
)

Adds elements from an array to the end of this array.

Parameters
elementsToAddan array of some kind of object from which elements can be constructed.
numElementsToAddhow many elements are in this other array
See also
add

Referenced by Array< Button::Listener * >::addNullTerminatedArray(), Array< Button::Listener * >::Array(), and LassoComponent< SelectableItemType >::dragLasso().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename TypeToCreateFrom >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addArray ( const std::initializer_list< TypeToCreateFrom > &  items)
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename Type >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addNullTerminatedArray ( const Type *const *  elementsToAdd)

Adds elements from a null-terminated array of pointers to the end of this array.

Parameters
elementsToAddan array of pointers to some kind of object from which elements can be constructed. This array must be terminated by a nullptr
See also
addArray
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::swapWith ( OtherArrayType &  otherArray)
noexcept

This swaps the contents of this array with those of another array.

If you need to exchange two arrays, this is vastly quicker than using copy-by-value because it just swaps their internal pointers.

Referenced by Array< Button::Listener * >::operator=(), and SortedSet< ColourSetting >::swapWith().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addArray ( const OtherArrayType &  arrayToAddFrom,
int  startIndex = 0,
int  numElementsToAdd = -1 
)

Adds elements from another array to the end of this array.

Parameters
arrayToAddFromthe array from which to copy the elements
startIndexthe first element of the other array to start copying from
numElementsToAddhow many elements to add from the other array. If this value is negative or greater than the number of available elements, all available elements will be copied.
See also
add
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::resize ( const int  targetNumItems)

This will enlarge or shrink the array to the given number of elements, by adding or removing items from its end.

If the array is smaller than the given target size, empty elements will be appended until its size is as specified. If its size is larger than the target, items will be removed from its end to shorten it.

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class ElementComparator >
int Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addSorted ( ElementComparator &  comparator,
ParameterType  newElement 
)

Inserts a new element into the array, assuming that the array is sorted.

This will use a comparator to find the position at which the new element should go. If the array isn't sorted, the behaviour of this method will be unpredictable.

Parameters
comparatorthe comparator to use to compare the elements - see the sort() method for details about the form this object should take
newElementthe new element to insert to the array
Returns
the index at which the new item was added
See also
addUsingDefaultSort, add, sort

Referenced by Array< Button::Listener * >::addUsingDefaultSort().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::addUsingDefaultSort ( ParameterType  newElement)

Inserts a new element into the array, assuming that the array is sorted.

This will use the DefaultElementComparator class for sorting, so your ElementType must be suitable for use with that class. If the array isn't sorted, the behaviour of this method will be unpredictable.

Parameters
newElementthe new element to insert to the array
See also
addSorted, sort

Referenced by SparseSet< int >::addRange(), and SparseSet< int >::removeRange().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<typename ElementComparator , typename TargetValueType >
int Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::indexOfSorted ( ElementComparator &  comparator,
TargetValueType  elementToLookFor 
) const

Finds the index of an element in the array, assuming that the array is sorted.

This will use a comparator to do a binary-chop to find the index of the given element, if it exists. If the array isn't sorted, the behaviour of this method will be unpredictable.

Parameters
comparatorthe comparator to use to compare the elements - see the sort() method for details about the form this object should take
elementToLookForthe element to search for
Returns
the index of the element, or -1 if it's not found
See also
addSorted, sort
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
ElementType Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::remove ( const int  indexToRemove)

Removes an element from the array.

This will remove the element at a given index, and move back all the subsequent elements to close the gap. If the index passed in is out-of-range, nothing will happen.

Parameters
indexToRemovethe index of the element to remove
Returns
the element that has been removed
See also
removeFirstMatchingValue, removeAllInstancesOf, removeRange

Referenced by SelectedItemSet< SelectableItemType >::deselect(), SelectedItemSet< SelectableItemType >::deselectAll(), SelectedItemSet< SelectableItemType >::operator=(), SortedSet< ColourSetting >::remove(), SparseSet< int >::removeRange(), and SortedSet< ColourSetting >::removeValue().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::remove ( const ElementType *  elementToRemove)

Removes an element from the array.

This will remove the element pointed to by the given iterator, and move back all the subsequent elements to close the gap. If the iterator passed in does not point to an element within the array, behaviour is undefined.

Parameters
elementToRemovea pointer to the element to remove
See also
removeFirstMatchingValue, removeAllInstancesOf, removeRange
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeFirstMatchingValue ( ParameterType  valueToRemove)

Removes an item from the array.

This will remove the first occurrence of the given element from the array. If the item isn't found, no action is taken.

Parameters
valueToRemovethe object to try to remove
See also
remove, removeRange
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeAllInstancesOf ( ParameterType  valueToRemove)

Removes an item from the array.

This will remove all occurrences of the given element from the array. If no such items are found, no action is taken.

Parameters
valueToRemovethe object to try to remove
See also
remove, removeRange
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeRange ( int  startIndex,
int  numberToRemove 
)

Removes a range of elements from the array.

This will remove a set of elements, starting from the given index, and move subsequent elements down to close the gap.

If the range extends beyond the bounds of the array, it will be safely clipped to the size of the array.

Parameters
startIndexthe index of the first element to remove
numberToRemovehow many elements should be removed
See also
remove, removeFirstMatchingValue, removeAllInstancesOf

Referenced by SparseSet< int >::operator!=(), and Array< Button::Listener * >::resize().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeLast ( int  howManyToRemove = 1)

Removes the last n elements from the array.

Parameters
howManyToRemovehow many elements to remove from the end of the array
See also
remove, removeFirstMatchingValue, removeAllInstancesOf, removeRange
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeValuesIn ( const OtherArrayType &  otherArray)

Removes any elements which are also in another array.

Parameters
otherArraythe other array in which to look for elements to remove
See also
removeValuesNotIn, remove, removeFirstMatchingValue, removeAllInstancesOf, removeRange

Referenced by LassoComponent< SelectableItemType >::dragLasso().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class OtherArrayType >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::removeValuesNotIn ( const OtherArrayType &  otherArray)

Removes any elements which are not found in another array.

Only elements which occur in this other array will be retained.

Parameters
otherArraythe array in which to look for elements NOT to remove
See also
removeValuesIn, remove, removeFirstMatchingValue, removeAllInstancesOf, removeRange
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::swap ( const int  index1,
const int  index2 
)

Swaps over two elements in the array.

This swaps over the elements found at the two indexes passed in. If either index is out-of-range, this method will do nothing.

Parameters
index1index of one of the elements to swap
index2index of the other element to swap
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::move ( const int  currentIndex,
int  newIndex 
)
noexcept

Moves one of the values to a different position.

This will move the value to a specified index, shuffling along any intervening elements as required.

So for example, if you have the array { 0, 1, 2, 3, 4, 5 } then calling move (2, 4) would result in { 0, 1, 3, 4, 2, 5 }.

Parameters
currentIndexthe index of the value to be moved. If this isn't a valid index, then nothing will be done
newIndexthe index at which you'd like this value to end up. If this is less than zero, the value will be moved to the end of the array
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::minimiseStorageOverheads ( )

Reduces the amount of storage being used by the array.

Arrays typically allocate slightly more storage than they need, and after removing elements, they may have quite a lot of unused space allocated. This method will reduce the amount of allocated storage to a minimum.

Referenced by SortedSet< ColourSetting >::minimiseStorageOverheads().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::ensureStorageAllocated ( const int  minNumElements)

Increases the array's internal storage to hold a minimum number of elements.

Calling this before adding a large known number of elements means that the array won't have to keep dynamically resizing itself as the elements are added, and it'll therefore be more efficient.

Referenced by SortedSet< ColourSetting >::ensureStorageAllocated().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::sort ( )

Sorts the array using a default comparison operation.

If the type of your elements isn't supported by the DefaultElementComparator class then you may need to use the other version of sort, which takes a custom comparator.

Referenced by Array< Button::Listener * >::sort().

template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
template<class ElementComparator >
void Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::sort ( ElementComparator &  comparator,
const bool  retainOrderOfEquivalentItems = false 
)

Sorts the elements in the array.

This will use a comparator object to sort the elements into order. The object passed must have a method of the form:

int compareElements (ElementType first, ElementType second);

..and this method must return:

  • a value of < 0 if the first comes before the second
  • a value of 0 if the two objects are equivalent
  • a value of > 0 if the second comes before the first

To improve performance, the compareElements() method can be declared as static or const.

Parameters
comparatorthe comparator to use for comparing elements.
retainOrderOfEquivalentItemsif this is true, then items which the comparator says are equivalent will be kept in the order in which they currently appear in the array. This is slower to perform, but may be important in some cases. If it's false, a faster algorithm is used, but equivalent elements may be rearranged.
See also
addSorted, indexOfSorted, sortArray
template<typename ElementType, typename TypeOfCriticalSectionToUse = DummyCriticalSection, int minimumAllocatedSize = 0>
const TypeOfCriticalSectionToUse& Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::getLock ( ) const
noexcept

Returns the CriticalSection that locks this array.

To lock, you can call getLock().enter() and getLock().exit(), or preferably use an object of ScopedLockType as an RAII lock for it.

Referenced by Array< Button::Listener * >::add(), Array< Button::Listener * >::addArray(), Array< Button::Listener * >::addIfNotAlreadyThere(), Array< Button::Listener * >::addSorted(), Array< Button::Listener * >::Array(), Array< Button::Listener * >::clear(), Array< Button::Listener * >::clearQuick(), Array< Button::Listener * >::contains(), Array< Button::Listener * >::ensureStorageAllocated(), Array< Button::Listener * >::getFirst(), Array< Button::Listener * >::getLast(), SortedSet< ColourSetting >::getLock(), Array< Button::Listener * >::getReference(), Array< Button::Listener * >::getUnchecked(), SortedSet< ColourSetting >::indexOf(), Array< Button::Listener * >::indexOf(), Array< Button::Listener * >::indexOfSorted(), Array< Button::Listener * >::insert(), Array< Button::Listener * >::insertArray(), Array< Button::Listener * >::insertMultiple(), Array< Button::Listener * >::minimiseStorageOverheads(), Array< Button::Listener * >::move(), Array< Button::Listener * >::operator=(), Array< Button::Listener * >::operator==(), Array< Button::Listener * >::operator[](), Array< Button::Listener * >::remove(), Array< Button::Listener * >::removeAllInstancesOf(), Array< Button::Listener * >::removeFirstMatchingValue(), Array< Button::Listener * >::removeLast(), Array< Button::Listener * >::removeRange(), Array< Button::Listener * >::removeValuesIn(), Array< Button::Listener * >::removeValuesNotIn(), Array< Button::Listener * >::set(), Array< Button::Listener * >::setUnchecked(), Array< Button::Listener * >::sort(), Array< Button::Listener * >::swap(), and Array< Button::Listener * >::swapWith().


The documentation for this class was generated from the following file: